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A Prototype of a 3D Shooter Game for the Visually Impaired Player

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conference contribution
posted on 2024-02-22, 12:28 authored by RE da Silva, PN Rito
Visual impairment refers to a significant loss of vision that cannot be fully corrected with glasses, contact lenses, medication, or surgery. It encompasses a range of conditions, from partial sight to total blindness, and can result from various causes, including congenital conditions, eye diseases, injuries, or neurological disorders. This paper presents an ongoing project of a prototype of a 3D shooter game that is designed to be accessible to people with visual impairments. The game uses a variety of techniques to provide players with information about their surroundings, even if they cannot see. These techniques include audio cues, haptic feedback, and spatial awareness. The prototype’s gameplay mechanics are tailored to provide an engaging and intuitive experience. Players rely on auditory cues, such as varying tones, sound effects, and directional audio, to navigate the virtual world, solve puzzles, and overcome challenges. The game mechanics encourage players to use their auditory acuity and critical thinking skills to progress through the game.

History

Author affiliation

College of Science & Engineering/Comp' & Math' Sciences

Source

Joint International Conference on Serious Games (JCSG 2023), 26-27 October, Dublin, Ireland.

Version

  • AM (Accepted Manuscript)

Published in

Serious Games. JCSG 2023

Volume

14309 LNCS

Pagination

398 - 404

Publisher

Springer Nature Switzerland

isbn

9783031447501

Copyright date

2023

Available date

2024-02-22

Language

en

Deposited by

Dr Rogerio Da Silva

Deposit date

2024-02-12

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