posted on 2019-06-25, 13:19authored bySuda Bharadwaj, Rayna Dimitrova, Ufuk Topcu
We provide a novel framework for the synthesis of a controller for a robot with a surveillance objective, that is, the robot is required to maintain knowledge of the location of a moving, possibly adversarial target. We formulate this problem as a one-sided partial-information game in which the winning condition for the agent is specified as a temporal logic formula. The specification formalizes the surveillance requirement given by the user by quantifying and reasoning over the agent's beliefs about a target's location. We also incorporate additional non-surveillance tasks. In order to synthesize a surveillance strategy that meets the specification, we transform the partial-information game into a perfect-information one, using abstraction to mitigate the exponential blow-up typically incurred by such transformations. This transformation enables the use of off-the-shelf tools for reactive synthesis. We evaluate the proposed method on two case-studies, demonstrating its applicability to diverse surveillance requirements.
Funding
This work was supported in part by grant Sandia National Lab 801KOB, grant ARO W911NF-15-1-0592, and grant DARPA W911NF-16-1-0001.
History
Citation
IEEE Xplore 2018 IEEE Conference on Decision and Control (CDC)
Author affiliation
/Organisation/COLLEGE OF SCIENCE AND ENGINEERING/Department of Informatics
Source
2018 IEEE Conference on Decision and Control (CDC) Miami Beach, FL, USA
Version
AM (Accepted Manuscript)
Published in
IEEE Xplore 2018 IEEE Conference on Decision and Control (CDC)
Publisher
Institute of Electrical and Electronics Engineers (IEEE)