posted on 2019-06-13, 09:29authored byBruce Edmonds, Christophe Le Page, Mike Bithell, Edmund Chattoe-Brown, Volker Grimm, Ruth Meyer, Cristina Montañola-Sales, Paul Ormerod, Hilton Root, Flaminio Squazzoni
How one builds, checks, validates and interprets a model depends on its ‘purpose’. This is true even if the same model code is used for different purposes. This means that a model built for one purpose but then used for another needs to be re-justified for the new purpose and this will probably mean it also has to be re-checked, re-validated and maybe even re-built in a different way. Here we review some of the different purposes for a simulation model of complex social phenomena, focusing on seven in particular: prediction, explanation, description, theoretical exploration, illustration, analogy, and social interaction. The paper looks at some of the implications in terms of the ways in which the intended purpose might fail. This analysis motivates some of the ways in which these ‘dangers’ might be avoided or mitigated. It also looks at the ways that a confusion of modelling purposes can fatally weaken modelling projects, whilst giving a false sense of their quality. These distinctions clarify some previous debates as to the best modelling strategy (e.g. KISS and KIDS). The paper ends with a plea for modellers to be clear concerning which purpose they are justifying their model against.
History
Citation
Journal of Artificial Societies and Social Simulation, 2019, 22 (3) 6
Author affiliation
/Organisation/COLLEGE OF SOCIAL SCIENCES, ARTS AND HUMANITIES/Department of Media, Communication and Sociology
Version
VoR (Version of Record)
Published in
Journal of Artificial Societies and Social Simulation
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