posted on 2011-03-30, 11:51authored byDavid Hawkridge, Matthew Wheeler
Research into tutoring at a distance has a fairly long history and the functions of tutors in distance
education institutions are well understood. Over the past 20 years research into online tutoring has
advanced significantly as such institutions have 'gone electronic': in this paper we cite published research
from the UK Open University. Recently, blogs, wikis and podcasts have arrived to supplement established
systems like email, virtual learning environments (VLEs, such as Blackboard) and computer conferencing.
Little research has been published so far, however, on tutoring distant students in three-dimensional
multi-user virtual environments (3-D MUVEs). Distance educators may well ask whether the best practices
from tutoring at a distance and online tutoring can be transferred to these environments, which do not
resemble VLEs. To clarify what may or may not be feasible in a prime example of a 3-D MUVE, this paper
elucidates tutoring by and through avatars on a Second Life Island created by the Beyond Distance
Research Alliance at the University of Leicester (which has 7,000 students learning at a distance). It
analyses what can be done in Second Life by way of meeting students' needs for tutoring, and discusses
some of the opportunities and challenges inherent in asking students and tutors to meet in such an
environment.
History
Citation
European Journal of Open, Distance and E-Learning, 2010, vol. 1.
Published in
European Journal of Open
Publisher
European Distance and E Learning Network
issn
1027-5207
Available date
2011-03-30
Notes
This is the authors' final draft of the paper published as European Journal of Open, Distance and E-Learning, 2010, vol. 1. The published version is available from the publisher's website at: http://www.eurodl.org/